Monday, September 23, 2013

Top 45 Scariest Easter Eggs in Games - pt. 1

Top 45 Scariest Easter eggs in Games by Tats Top Videos. Decided to write down the list since the effect on the narrator's voice is quite irritating and seems to get in the way of some of the easter eggs scenes, especially the ones having to do with sounds. Enjoy :)


45) Star Fox - Out of this Dimension

Out of This Dimension! in Star Fox is a strange location found outside of the known space of the Lylat System, or existence as we know it. Escape from the surreal level is impossible, and it is seen as the alternate ending for the game. 

Out of This Dimension! appears in Star Fox as an easter egg in the game. The realm could be accessed by following a series of abnormal maneuvers.


  1. Finish Corneria on Hard difficulty. This will bring you to the Hard Asteroid Belt.
  2. Destroy the second large asteroid.
  3. Fly into the chest of the giant bird that pops out of the egg inside of the asteroid.

44) Grand Theft Auto: Vice City - Apartment 3C


Apartment 3c is an apartment room located south of a Pay 'n' Spray in Ocean Beach, Vice City. The building has a pink roof with a Unique Stunt Jump and parked Sparrow on it. On its south side there are stairways leading up to the apartment room. A Chainsaw is located in its bathroom.

This apartment room is a reference to the movie Scarface; specifically the scene where Tony Montana's friend, Angel Fernandez, is killed with a chainsaw in a bathtub. The bathroom in Apartment 3c is splattered with blood, with a chainsaw pickup right next to it, so it is a clear homage to Scarface. 

It should also be noted that by the entrance, there is a briefcase full of cocaine with some spilled packets on the ground, just like the scene in Scarface.


43) Crossfire - Baby Picture in Laboratory Map

Near the Black List spawn, there's an door with a lot of sparks, if you look closely between the doors, you will see a picture of a baby. No word on who's baby is this, just a weird easter egg by the developers.


42) Half-Life - Blue Shift Hidden Face 

To find it, there's a part of the game where you're with the Scientist you have to follow / protect / take to get out of the complex. 

There's a part where there's an air vent at an angle to the ground. Jump on top of the vent and climb to the top. Crouch and shine the flashlight into the opening. Also, the same image can be found in the toilets where you pick up your armour. go into the cubical next to the 'out of order' one, jump on the toilet, and look into the next stall.


41) Timesplitters 2 - Failed Mission

Fail a story mission and leave the "Game Over" screen on. The music should slowly change into a some very strange sounds (like slowed down speech), followed by a woman's voice saying "Is, is that too loud?". 


40) Dead Island - Jason

Jason is a hostile survivor featured in Dead Island. He is located in the Jungle.

Jason is located just off the main highway, across from the Overpass Camp. The Hero will find a pathway leading to his house, adorned with the crucified corpses of Jason's victims. Jason is outside his house, fighting a small horde of the undead. This gives the Hero a window of opportunity to hit Jason while he is preoccupied.

Jason fights with a machete and is an extremely powerful opponent; he does seven times normal damage and will almost always kill even a high-level player in just one hit.

Jason is a reference to Jason Voorhees, the fictional character from the "Friday the 13th" series of slasher films, specifically "Friday the 13th Part III", in which Jason first wears his iconic hockey mask. Jason also wields a machete, another reference to Jason Voorhees.

If one looks closely at Jason's face/mask, and concentrates on the eyes, one can see that his eyes still follow the player even when dead.


39) Assassin's Creed 2 - Giant Squid

A giant squid could be found within the Assassin Tomb beneath Santa Maria della Visitazione. To find the giant squid, Ezio must pull the lever that activated the swinging poles for progressing further into the tomb, but look down into the water near to the lever for one minute instead.

Once a minute or so had passed, a cutscene played, which showed a large squid swimming by. A second cutscene could then be activated if the lever was pulled once more and Ezio looked down again. Following this, the cutscene showed Ezio narrowly dodging one of the squid's tentacles before it swam away.


38) Splashdown - Giant Squid

You can see the squid by turning right off the track immediately at the very start in freestyle mode. If you go out far enough, the squid will take you under and blast you back onto the track.


37) Serious Sam: The Second Encounter - Secret Mighty Kamikaze

In the last courtyard on the Teotihuacan Serpent Yards map, there is a lone health pill in the middle right-hand corner. If you pick it up, you will activate a Secret Watcher. Look above you where you will find two eyes floating in mid-air. Shoot them to activate a Secret Mighty Kamikaze, Once activated, the Kamikaze will explode itself in mere seconds, and it has a really big explosion radius, so stand back!


36) Doom II - John Romero

In MAP30: Icon of Sin, after the player teleports into the huge room with the head of the final boss, a strange, unintelligible noise is played. This is stored in the Doom2 wad file as DSBOSSIT, and if reversed it becomes a voice saying "To win the game, you must kill me, John Romero". The voice is shifted down in pitch and is that of John Romero himself.

In the same level, John Romero's severed head on a stick features as the main boss creature, although the head is hidden behind the face of the final boss, and can only be approached with the noclip cheat. The player must indeed kill it in order to win the game.


35) Outlaws - Aliens

On the first level go to a part of the level where they have a Moon house, then enter the code for All Weapons. You should see a crack in the Moon house. Light a dynamite stick and throw it in the Moon house. Now there should be a hole where the crack is. Crouch and go in the hole. Now swim through the water until you get to land. If you follow the path of land you will find a big circle in the middle. Go around the circle till you find a window. Open the window and you should see two aliens about to saw open a cow!


34) Jam Sessions - Creepy Voice

In the game Jam Sessions for the Nintendo DS, of all things, you can allow the A6 guitar chord to ring out and, if you don't play any other notes afterward, it plays a whispered message that sounds a hell of a lot like "forgive us."

What's that doing there? According to one of the game's developers, it's actually a bit of the recording artist caught on tape saying "tsugi ikimasu," which is Japanese for "next," which is creepy enough in and of itself, if you think of it in a "you're next" kinda way.


33) Metal Gear Solid - Psycho Mantis

When you meet Psycho Mantis, the game looks through your memory card for saves from other Konami games. Mantis will then make comments referencing those games. For instance, if you have a ISS Soccer saved game, then he'll mention that you seem to like playing soccer, and so on.


32) Portal 2 - Hidden Messages

In one of the earlier test chambers of the game, you can find an abandoned room hidden off to the side of the level, much like the abandoned rooms found in the original game. This one's got a creepy surprise, though. If you stand close enough to one of the graffiti-covered walls, you can hear a kind of disturbed chanting. Someone went ahead and pulled out the sound files embedded in the game: the voice is clearer, but still nonsensical.

Fan speculation is that this is a background character (introduced in a comic book set between the two games) named Doug Rattmann -- a schizophrenic who was the only survivor of GLaDOS' neurotoxin attack prior to the events of the first game. And he apparently lives inside a wall. He also just happens to be the dude responsible for all the graffiti and junk laying around the labs in both games.


31) Sonic CD - The Hidden Message

Enter these numbers at the sound test: FM no.46, PCM no. 12, DA no. 25 then press start. A screen with creepy Sonic faces in the background and a Japanese message will show up as well as playing creepy music. The message is translated into this: Fun is Infinite Sega Enterprises, Majin.


30) Metal Gear Solid 2 - Hideo Kojima 

A ghost of Hideo Kojima can be seen if Solid Snake photographs the second projector screen in the Hold 2. If the player successfully takes a picture of the ghost in Metal Gear Solid: HD Collection, they will earn the trophy/achievement called "Who ya gonna call?", a reference to the comedy blockbuster film Ghostbusters.


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